Search found 94 matches

by marlowa
Fri Feb 14 2020 1:48 pm
Forum: Enhancements
Topic: Enh Rqst 3.5.1: create directories in output path
Replies: 1
Views: 277

Re: Enh Rqst 3.5.1: create directories in output path

Any news/progress on this please?
by marlowa
Mon Feb 10 2020 10:41 am
Forum: Installation
Topic: Compilation error building codecs
Replies: 2
Views: 124

Re: Compilation error building codecs

Thanks for your inquiry. The codec issue ( qfontjpcodec.h ) was reported on github in December 2019 and resolved with commit 92bb7dd. We were asked last week if we could move our next CS build release up a bit. We are scheduled to release CopperSpice 1.6.2 by February 15. Sounds good. In which case...
by marlowa
Sun Feb 09 2020 7:55 pm
Forum: Installation
Topic: Compilation error building codecs
Replies: 2
Views: 124

Compilation error building codecs

Hello everyone, I am building copperspice 1.6.1 from source. After some trouble chasing dependencies I got cmake to produce the makefiles. It complained that mysql and postgres could not be find, even though they were installed, but these components seem to be optional so I pressed ahead with make a...
by marlowa
Sun Feb 09 2020 7:52 pm
Forum: Installation
Topic: Unexpected dependency on audio library NAS
Replies: 1
Views: 66

Unexpected dependency on audio library NAS

Hello everyone, I'm having trouble building copperspice 1.6.1 from source. When chasing down all the dependencies I found it depended on the NAS audio library. Resolving this dependency seems to be mandatory. This is after it has looked for ALSA and pulse. Why is this? Surely audio support should be...
by marlowa
Sun Feb 09 2020 6:35 pm
Forum: Developers
Topic: unexpected dependencies building copperspice 1.6.1 from source
Replies: 1
Views: 71

unexpected dependencies building copperspice 1.6.1 from source

Hello everyone, I just tried to build copperspice on a clean install of KDE Neon and found a couple of unexpected dependencies. These showed as compilation errors in the cmake log due to missing header files. The header files where libpq_fe.h and pthread_np.h. The former is from postgres and the lat...
by marlowa
Sun Feb 09 2020 6:28 pm
Forum: Enhancements
Topic: Minor packaging enhancement request
Replies: 0
Views: 43

Minor packaging enhancement request

Hello everyone, I just downloaded and unpacked the latest copperspice source and noticed that it unpacks directly into the current directory. I was expecting it to unpack into a new directory named after copperspice and containing the version string. So until this aspect of the packaging is changed ...
by marlowa
Fri Oct 11 2019 6:05 am
Forum: YouTube Channel
Topic: CooperSpice tutorial
Replies: 10
Views: 7634

Re: CooperSpice tutorial

Great. Can't wait to try CS. I can't do it yet with current lack of compiler support. [snip] I do most of my work on Windows and have been a Windows developer for many years. I use CopperSpice for several personal applications. I also maintain the CopperSpice builds on Windows. I can understand and...
by marlowa
Fri Oct 11 2019 6:01 am
Forum: Issues
Topic: The issue bug tracker in use for doxypress
Replies: 2
Views: 1594

Re: The issue bug tracker in use for doxypress

Any update on this please? It would be really useful for those of us testing doxypress.
by marlowa
Sun Sep 15 2019 2:32 pm
Forum: Enhancements
Topic: Enh Rqst 3.5.1: create directories in output path
Replies: 1
Views: 277

Enh Rqst 3.5.1: create directories in output path

When the output directory is a path and the first directory does not exist, it is not created on the fly (you get an error instead). I would like to see doxypress create the directories on the fly, e.g if the output directory is specified as mydocs/doxypress-output/html and mydocs does not exist the...
by marlowa
Sun Sep 15 2019 11:44 am
Forum: Issues
Topic: doxypress 1.3.5 scrollbar size
Replies: 1
Views: 161

doxypress 1.3.5 scrollbar size

On the Build tab I noticed that if I size the window such that a scrollbar is added to the list of outputs then size of the scrollbar seems to be constant. It is always a small rectangle no matter how much material is visible and how much is out of view. It is also positioned at the bottom no matter...