Search found 471 matches
- Mon Nov 04 2024 6:48 am
- Forum: Installation
- Topic: Copperspice and VS 2022
- Replies: 1
- Views: 28
Re: Copperspice and VS 2022
Thanks for reaching out to us. Can you confirm, you were able to build CopperSpice with no errors but you had a few warnings. Is this correct? It is an on going process to remove warnings. Newer versions of platforms and C++ compilers will flag new warnings. Please continue with the installation and...
- Fri Oct 18 2024 2:44 pm
- Forum: Issues
- Topic: Name debug libraries with "d" postfix on Windows
- Replies: 5
- Views: 786
Re: Name debug libraries with "d" postfix on Windows
We are not sure what you mean by "separating all those libraries". There is nothing to separate. In our CI we have the Release and Debug builds in separate directories with zero issues. The source is in one location and we have multiple build directories and multiple install directories. F...
- Tue Oct 15 2024 9:32 pm
- Forum: Issues
- Topic: Name debug libraries with "d" postfix on Windows
- Replies: 5
- Views: 786
Re: Name debug libraries with "d" postfix on Windows
Installing Release and Debug builds in the same location is not a supported configuration for MSVC. A suffix on the library names is not sufficient to resolve potential conflicts between the installed files. For example, you need the correct version of UIC, RCC and the exported CMake files. Instead,...
- Tue Oct 15 2024 9:26 pm
- Forum: Issues
- Topic: CopperSpiceConfig.cmake wrong location on Windows
- Replies: 5
- Views: 833
Re: CopperSpiceConfig.cmake wrong location on Windows
There is no standard structure for Windows and projects are free to set their own requirements. Windows developers generally expect a more flat directory structure than Unix developers. We have documented our file layout in the CS Overview documentation and our CS Journal. Just for reference, these ...
- Tue Oct 15 2024 12:38 pm
- Forum: Issues
- Topic: Name debug libraries with "d" postfix on Windows
- Replies: 5
- Views: 786
Re: Name debug libraries with "d" postfix on Windows
Are you using MSVC or MinGW on Windows?
- Sat Oct 12 2024 5:01 pm
- Forum: Issues
- Topic: CopperSpiceConfig.cmake wrong location on Windows
- Replies: 5
- Views: 833
Re: CopperSpiceConfig.cmake wrong location on Windows
My local CMAKE_PREFIX_PATH is "d:\code\third_party\usr\local". For reference, CopperSpice downstream projects on Windows using both MSVC and MinGW have been fully tested in our CI. Applications like KitchenSink, Diamond, and DoxyPress are all working with the current path structure. Your ...
- Sat Oct 12 2024 2:53 am
- Forum: Issues
- Topic: CopperSpiceConfig.cmake wrong location on Windows
- Replies: 5
- Views: 833
Re: CopperSpiceConfig.cmake wrong location on Windows
Can you let us know if you are using MSVC or MinGW on Windows. Also, which version of CMake are you using. Did you download CMake from Kitware or was this bundled with some other product. Did you build CS or install our binary files? If you are building CS from source can you let us know what option...
- Sat Sep 28 2024 3:03 pm
- Forum: Announcements
- Topic: CopperSpice 1.9.2
- Replies: 0
- Views: 1349
CopperSpice 1.9.2
CopperSpice 1.9.2 was released on September 24 2024 This release includes a complete redesign of the debug build process and debug message formatting, improvements to how OpenGL is initialized on Windows, multiple changes to support CS Designer, enhancements to our CopperSpice build files, corrected...
- Wed Sep 04 2024 10:28 pm
- Forum: Installation
- Topic: Exe would not load qwindows.dll
- Replies: 1
- Views: 1393
Re: Exe would not load qwindows.dll
Thanks for reaching out to the CopperSpice team. The current CopperSpice Windows platform plugin file is called CsGuiWin1.9.dll . This plugin must be located in a folder named platforms which is located in the same directory as your executable. Based on the message reported, it is likely you did not...
- Wed Sep 04 2024 10:03 pm
- Forum: User Support
- Topic: Does it work on Wayland?
- Replies: 5
- Views: 11076
Re: Does it work on Wayland?
Thanks for bringing this up. We do agree support for Wayland would be worthwhile. It is on the roadmap and will happen sometime after we move to C++20, which is slated for the end of this year.
Barbara
Barbara