Search found 11 matches

by tim
Wed Jul 15 2020 1:09 pm
Forum: Developers
Topic: What is everyone using for debugger on Linux?
Replies: 3
Views: 9871

Re: What is everyone using for debugger on Linux?

In case you are trying to pick this up the following seems like a good resource to start with https://www-zeuthen.desy.de/dv/documentation/unixguide/infohtml/gdb/Writing-a-Pretty_002dPrinter.html
by tim
Wed Jul 15 2020 12:40 pm
Forum: Developers
Topic: What is everyone using for debugger on Linux?
Replies: 3
Views: 9871

Re: What is everyone using for debugger on Linux?

Hello seasoned_geek, When it comes to debugging on Linux GDB is essentially the most complete and best solution. You could have a look at LLDB which is similar to GDB, but part of the LLVM ecosystem. There are some GUI tools you may want to try out, a relatively new one is https://github.com/snare/v...
by tim
Fri Jun 26 2020 8:34 pm
Forum: Developers
Topic: API stability and project philosophy question
Replies: 12
Views: 14164

Re: API stability and proje philosphy question

I've been working on the CsNetwork code to update it to more modern standards and best practices. As a result of that we've started work on a cryptographic API to help us and our users use cryptography more easily. While working on CsNetwork and our new CsCrypto library, I've found plenty of APIs th...
by tim
Fri Apr 17 2020 4:05 pm
Forum: User Support
Topic: How to translate this .pro file to build with Cs?
Replies: 15
Views: 18532

Re: How to translate this .pro file to build with Cs?

Thank you. I'm not a C++ developer. I'm a Delphi learner. Given the similar between Qt and CopperSpice and the recent Qt troubles I think I could adapt our Qt binding to a CS binding. This binding allow us to build Lazarus LCL application on top of Qt5. If I'm success it will allow us to build Laza...
by tim
Thu Apr 16 2020 7:26 pm
Forum: User Support
Topic: How to translate code use Q_OUTOFLINE_TEMPLATE?
Replies: 2
Views: 5343

Re: How to translate code use Q_OUTOFLINE_TEMPLATE?

This is an old macro that is not needed when using CopperSpice. You should be able to safely remove it for your project.

NB. In this case I managed to figure out your question fairly quickly, but for a next question it would be great if you could add some context or maybe an example :D.
by tim
Wed Apr 15 2020 5:34 pm
Forum: User Support
Topic: How to translate this .pro file to build with Cs?
Replies: 15
Views: 18532

Re: How to translate this .pro file to build with Cs?

The documentation for the search procedure for CMake's find_package functionality is extensive but complicated. I've also found it works best to give the full path. This is the documentation for the search procedure, if you'd like to learn more about it: https://cmake.org/cmake/help/latest/command/f...
by tim
Sat Nov 30 2019 3:20 pm
Forum: User Support
Topic: Has anyone built VTK apps with Copperspice?
Replies: 3
Views: 9442

Re: Has anyone built VTK apps with Copperspice?

Hello Carl,

I'm not aware of anyone using CopperSpice to build VTK apps. It does sound like this might be a good use case for CsPaint. Have you looked at that?

Tim.
by tim
Wed Oct 23 2019 11:01 pm
Forum: Installation
Topic: Windows install issues
Replies: 2
Views: 5362

Re: Windows install issues

The find_package issue with CMake can be resolved with a little bit of extra work. I'm not sure whether or not the necessary files are already part of the source or binary distributions, as I've only built CopperSpice from source (on linux) so far. However, if you have a little time you can compile ...
by tim
Wed Oct 23 2019 10:35 pm
Forum: Installation
Topic: Building on Win 10 MSVS 2017 and CMake
Replies: 9
Views: 11787

Re: Building on Win 10 MSVS 2017 and CMake

I think it may indeed be the version of the compiler that is used that is causing these issues. When compiling the project using GCC 9.2.0 I do not get these errors or warnings. Thank you for looking into this.
by tim
Tue Oct 22 2019 3:22 pm
Forum: User Support
Topic: Are you aware of the Conan project and Bincrafters?
Replies: 6
Views: 8751

Re: Are you aware of the Conan project and Bincrafters?

Hi Carl, Thank you for the extra resources. I have been in contact with the Conan and Bincrafters teams for some other projects and will surely ask them many questions if I get stuck at any point in my effort to create CopperSpice conan packages. It's mainly a question of finding time, as always ;-)...