I believe that Qt4 uses the function online/home/marcello/cs/copperspice/src/multimedia/audio/qaudioinput.cpp: In constructor 'QAudioInput::QAudioInput(const QAudioFormat&, QObject*)':
/home/marcello/cs/copperspice/src/multimedia/audio/qaudioinput.cpp:123:49: error: no matching function for call to 'QAudioInput::connect(QAbstractAudioInput*&, const char [9], const char [71], const char [9], const char [71])'
connect(d, SIGNAL(notify()), SIGNAL(notify()));
^
/home/marcello/cs/copperspice/src/multimedia/audio/qaudioinput.cpp:123:49: note: candidates are:
In file included from include/QtMultimedia/qaudiodeviceinfo.h:30:0,
from /home/marcello/cs/copperspice/src/multimedia/audio/qaudioinput.cpp:27:
include/QtCore/qobject.h9: note: bool QObject::connect(const QObject*, const char*, const char*, const char*, Qt::ConnectionType)
bool connect(const QObject *sender, const char *signalMethod, const char *location,
Code: Select all
inline bool QObject::connect(const QObject *asender, const char *asignal,
const char *amember, Qt::ConnectionType atype) const
{ return connect(asender, asignal, this, amember, atype); }
It can be connect a signal to another signal with copperspice?